
Dread Pirate's Den Just carving out my own place on the forum. |
| | | How about an RP guys? : D | |
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Kamineko Forum Rebel


Number of posts: 1109 Age: 24 Location: somewhere, what's it matter? Registration date: 2007-10-13
Character sheet Class: Dodecahedron Amount of drunkenness:
   (20/10)
 | Subject: How about an RP guys? : D Mon Jan 28, 2008 4:21 pm | |
| Alright guys, I'm going to give this RP thing a try now. It will be a full on story RP, but any and all actions you take will be incorporated into the story. Here's a summary of everything you need to know (I'll try to be brief) Setting: Low tech, swords and sorcery. The story begins in the nation of Locust, but there are other nations too, the prominent ones (that your everyday character would actually know about) are the Coalition of Kinder (western border), and the nation of Lesra (southern Border). To the east there is a mountain range, and no one knows what's beyond that, and the north lies a great sea. (I'll make a map if this gets popular) There are other continents, but they're far away and (depending on your actions) we'll probably never get to see them anyway. Basic Plot premise: Locust is currently a mostly peaceful nation, save border skirmishes with Kinder, but some very strange stories have been coming out of its Southern provinces. Your group (and other NPCs) have been sent to investigate. Whatever your reasons are for this are your own, but this game already has its own "evil" characters, so even if your character isn't particularly good, don't be god modding to try to be the big bad. RacesThere are two races known in Locust. Human and demon-human (could also be demi-human) Demons must exist, but one hasn't been seen in years. Angels may exist, but there are no Angel-humans, and there are no reports of them actually ever existing, save in legend. Human: Humans are physically strong, and higher of stature than demi-humans. However, they can't tap into the dark powers at all. So if you want a character that is good with weapons and generally strong, pick a human. Human classes: -Archer (bows and accuracy) -Thief/rogue (speed and stealth.. also knives) -Warrior (Big and strong) Demi-human: This race is long lived. Their demon blood and human blood don't mix well however, so they are physically very weak and frail. So if you'd rather have a character that knows magic, then a demon is for you. Demi-Human classes: Elemental: (fire/water/earth magic) Telepath: (psychic powers kind've thing) Support: (Defense, healing (demon healing hurts more than being wounded, however)) Intelligence, charisma, etc, etc, is more based on individual than race. Race just determines your physical aspects. Character sheet information!:Name: (your name) Race: (Human, or partly demon? Magic or weapons?) Class: (your class will determine what skills you start out with, and what skills you will learn on the way) Brief history: Reason for joining the expedition?: physical appearance: And that's all there is to it! This'll be a small group RP, but sign up anyway, because we have a small group on this forum. This post is getting a little long, so I'll put your starting skills for each class on the next post. _________________ | Quote: | | The world is a mess and I just need to... rule it. |
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|  | | Kamineko Forum Rebel


Number of posts: 1109 Age: 24 Location: somewhere, what's it matter? Registration date: 2007-10-13
Character sheet Class: Dodecahedron Amount of drunkenness:
   (20/10)
 | Subject: Re: How about an RP guys? : D Mon Jan 28, 2008 4:45 pm | |
| Class: starting skills (please note these skills start out pretty weak, but get stronger as you go on) Archers: Bow knowledge. (Archers can actually hit stuff with a bow. Other characters can't.) Range: 5-10 yards (will increase with experience) Secondary weapon: Knife (Can't use real well as of yet) Scout: (This character can concentrate on watching things for long periods of time) Thief/Rogue: Knife knowledge. (Knows intricacies of using a knife better than other characters. Sneaking: average (will increase with experiance) Secondary weapon: Poison (You don't know much about this, but you know enough to get you by) Nimble: (this character can dodge attacks somewhat easier... provided you see them coming) Warrior: Sword/Axe Knowledge: (Warriors specialize in one or the other. They have the build to actually use these massive weapons) Weapons skill: average (Will get better with experiance) Secondary weapon: Shield (It's there, but you'll know how to better use it with practice) Sturdy: (Warriors can take a hit better than all other classes, provided it's physical) Elemental: Elemental knowledge: (This character knows how to control the elements. Other characters who try this magic will generally fail.) Fire/Water/Earth: average (Can do some basic spells/illusions using the elements around him. Will learn more with experiance) Dark sense: (Can instinctively sense demon magic or power... can better control it with time) Nature sense: (Can commune with nature, and sense things by that that other characters would miss) Telepath: Psychic knowledge: (Other characters would go mad trying what the telepath does Basic psyonics: (Can do small-scale telepathy, and mind reading. Will gain other skills with experiance) Dark sense: (Can instinctively sense demon magic or power... can better control this with time) Mind sense: (Immediately knows if someone near him intends to do him harm.) Support: Support skill: (Knows how to use demon energy in a positive way... an almost innate skill that can't be learned by someone without talent for it) healing/shield: (Can set up a shield against basic spells, and can heal light wounds. Powers will grow with experiance (Note: Healing through demon power hurts the wounded person.) Dark sense: (Can instinctively sense demon magic or power... can better control this with time) Repel: (Can magically push an attacker away if he sees them coming... bigger characters will be affected less by this.) _________________ | Quote: | | The world is a mess and I just need to... rule it. |
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|  | | Kamineko Forum Rebel


Number of posts: 1109 Age: 24 Location: somewhere, what's it matter? Registration date: 2007-10-13
Character sheet Class: Dodecahedron Amount of drunkenness:
   (20/10)
 | Subject: Re: How about an RP guys? : D Mon Jan 28, 2008 4:51 pm | |
| and to end this explanation: My own character: Name: Kyrie Summers Race: Human Class: Warrior (Sword) Brief history: Kyrie is part of a force known as the executioners. Their basic function is to eliminate anyone/thing that could harm the peace of Locust. Kyrie is fairly intelligent, yet patriotic, so puts faith into his purpose. Reason for joining the expedition?: He is there to terminate any threats to the crown.. should they actually exit. physical appearance: Medium of stature, he wears a mail suit, so that he can move about more easily. His sword is a bastard sword, and very ornate. His mail and sword are spotless. His hair is long, but he is cleanshaven, although along his right cheek there is a large white scar, and his face is somewhat pocked. He looks sort of frightening, but it's easy to see that he was once pretty. I hope some of you guys feel like joining! : D _________________ | Quote: | | The world is a mess and I just need to... rule it. |
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|  | | Java/Schtolty Captain


Number of posts: 107 Age: 22 Location: Arlington, TX Registration date: 2007-10-12
 | Subject: Re: How about an RP guys? : D Mon Jan 28, 2008 7:01 pm | |
| All I know right now is that I want to be a Thief...I'll fill in the rest as I think of it. :p Name: Salohcin Spikdum Race: Human Class: Thief Brief history: Having grown up the youngest child in an already poor family, Salohcin quickly became concerned with one thing, and one thing only: Money. Every job he took, every person he helped (or hurt), every action he took since the age of 12, it was all for money. So it's no surprise that when he learned of his lack of business skills (he...doesn't like to talk about it...), he turned to thieving. Fortunately (for him, anyway), Salohcin turned out to be very good at stealing things. Reason for joining the expedition: When he heard about the upcoming expedition to the south, Salohcin quickly realized two things: First of all, if trouble really is brewing, then the leaders of Locust would pay good money for information on the situation. And second, even if there wasn't any information that he could sell to Locust, there was sure to be some good loot along the way. Physical appearance: _________________ The gear symbolizes the irresponsible farce of the modern world. The eye represents the deep sight required to see through it. The lightning bolt symbolizes being awesome.
Last edited by on Tue Jan 29, 2008 6:36 am; edited 1 time in total |
|  | | MGL OBJECTION!


Number of posts: 840 Age: 24 Location: Always fight with honor Registration date: 2007-10-13
Character sheet Class: Mad Scientist Amount of drunkenness:
   (13/10000)
 | Subject: Re: How about an RP guys? : D Mon Jan 28, 2008 7:43 pm | |
| This sounds pretty cool, and I'm interested. I hope that laziness doesn't prevail once more and there's enough interest that we can finally complete an RP. I've got a couple potential designs for a character idea I'm kicking around (some kind of silver-tongued con artist), but first I have a question. How prevalent is mental shielding or some form of thought masking? Is it possible to hide your thoughts from a Telepath, or does mind-reading get an "I Win" Button thing? Being able to divine others' thoughts seems like it could be very game-breaking if handled improperly. _________________  |
|  | | Kamineko Forum Rebel


Number of posts: 1109 Age: 24 Location: somewhere, what's it matter? Registration date: 2007-10-13
Character sheet Class: Dodecahedron Amount of drunkenness:
   (20/10)
 | Subject: Re: How about an RP guys? : D Mon Jan 28, 2008 8:28 pm | |
| It's something you need to develop a skill for. Typically any telapath could tell you how many fingers someone is holding up, but deeper thoughts would take a skilled telepath, and usually one who has been sorting through the subject (victim?)'s mind for quite some time. So, if you choose a telepath at the beginning of the game, and want to become proficient in mind-reading (as opposed to telekenises) You'll find yourself able to come up with vague ideas from people, when you concentrate on them, and some people will be able to shield from you (other telepaths could actually attack you) Chances are if you try to just pluck everyone's thoughts out of thin air some bad guy's going to overpower you before too long and destroy your mind. That sort of goes for all the skills. Just imagine you're proficient enough to survive, but not particularly skilled when you start off. You'll get better as the game goes, though, I promise (and how you get better depends specifically on what happens in game : D ) _________________ | Quote: | | The world is a mess and I just need to... rule it. |
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|  | | Suki
Number of posts: 91 Registration date: 2007-10-14
 | Subject: Re: How about an RP guys? : D Tue Jan 29, 2008 5:40 am | |
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Last edited by Suki on Tue May 06, 2008 7:13 am; edited 3 times in total |
|  | | Jack A T Important Looking Pirate


Number of posts: 287 Location: BC, Canada Registration date: 2007-12-31
Character sheet Class: God Amount of drunkenness:
   (0/10)
 | Subject: Re: How about an RP guys? : D Tue Jan 29, 2008 5:45 am | |
| I'm with Java here. *Name: Frederick Arvis *Race: Human *Class: Thief *Brief history: Frederick lived in the town of Bralodin for most of his life. He was a thief around there. After a brief scuffle with the town guards, he ran off and joined the expedition. *Reason for joining the expedition?: Frederick thinks that there could easily be good money in the expedition. Frederick also wants a bit of exitement, after being stuck in a very small town for most of his life. *Physical appearance: Black hair, brown eyes, thin, wears a black shirt, a backpack, and black pants. _________________ Carp. Carp. Carp.
Last edited by on Wed Jan 30, 2008 12:14 am; edited 1 time in total |
|  | | Lady Admin


Number of posts: 3116 Registration date: 2007-10-12
 | Subject: Re: How about an RP guys? : D Tue Jan 29, 2008 6:03 am | |
| Name: Vespera Dely Race: Human Class: Archer Brief history: Ves grew up in town and learned the basics of archery from her brother, a recently killed soldier. She has since become a mercenary. Reason for joining the expedition?: It seemed like it had good potential for a high payoff. Physical appearance: Ves is of average height and weight and is in very good shape from constant exercise. She has hazel eyes and keeps her dark blonde hair in a tight braid. Her face is rather nondescript, easily forgotten in a crowd. She normally wears comfortable leather pants and a tunic to move easily. _________________ Perhaps there is something wrong with the Brain Tumbler. Or you could be insane, but we'll run tests on that later.
Last edited by on Tue Jan 29, 2008 3:19 pm; edited 1 time in total |
|  | | MGL OBJECTION!


Number of posts: 840 Age: 24 Location: Always fight with honor Registration date: 2007-10-13
Character sheet Class: Mad Scientist Amount of drunkenness:
   (13/10000)
 | Subject: Re: How about an RP guys? : D Tue Jan 29, 2008 7:49 am | |
| I want to get something up before I go to bed. The gist will remain, but I will add and/or remove details after I've gotten some sleep and some time to think on it. Name: Omar Sophus Race: Demi-human Class: Telepath Brief History: Omar lived in a bustling metropolis far from the Lesra/Locust border for most of his childhood. He was the illegitimate son of an unwed human woman and a demi-human man, but his mother tried to conceal Omar's heritage for fear that he might be stigmatized, so Omar didn't know his father in childhood. Growing up, Omar found others easy to talk to, and furthermore he often had ideas that seemed to be exactly what his friends wanted to hear. Unaware of his heritage, he didn't realize that he was unconsciously using his telepathic powers. He did realize, however, that by saying certain things at certain times, he could convince people to do what he wanted. Thus Omar Sophus began a new life as a con artist. He did quite well for a time, but his lack of knowledge about his telepathy led to what he calls the "First Loss:" At one point in his career, he tried to con a demi-human telepath. The results of this were bad to say the least: Omar awoke in a hospital with no memory of anything after introducing himself to the telepath, and the shills he had hired were nowhere to be found. After his long, painful recovery, Omar began on a long and mostly boring journey of self-discovery. He learned that he was a demi-human and telepath, and he learned how to control his mental powers. He eventually found his father, who taught him about current human/demi-human relations, while Omar schemed about how he could take advantage of it. At the end of his self-discovery path, Omar moved to a town near the Kinder/Locust border living under the alias Johannes Doen, where he began his con game again. This time he was careful to only take human marks, and eventually created a fairly large con artist ring. Despite his caution, he took what he calls the "Second Loss:" An undercover city guard shielded his thoughts from Omar and arrested him. He recently escaped from the Kinder dungeon where he was held and entered Locust. He is currently planning a return to his con-artist ways. Reason for joining: His motivations are one part freelance espionage, one part personal gain, and one part curiosity. Omar thinks that knowing what precipitated an expedition might be knowledge Locust's neighbors would buy. Omar also wants to case the Southern regions, wondering if they would be worth grifting there and also considering using it as a base of operations while running con work across the border in Lesra. Finally, Omar has heard others mention the strange goings-on in the south a few times and his curiosity simply got the better of him. Physical Appearance: Despite being a demi-human, Omar's demon blood is somewhat thin. As such he could be mistaken for a normal human by the inattentive. His skin is very ashen, giving him the appearance of being perpetually ill. He is very thin with little musculature, and he shaves his head to enhance his sick appearance. His eyes are a near-black shade of brown, and his mouth is full of misshapen, worn fangs with a long, cream-colored tongue. His ears are longer than normal and slightly pointed. _________________ 
Last edited by on Tue Jan 29, 2008 9:02 pm; edited 1 time in total |
|  | | Lady Admin


Number of posts: 3116 Registration date: 2007-10-12
 | Subject: Re: How about an RP guys? : D Tue Jan 29, 2008 6:45 pm | |
| Quick ref for players Jack - Frederick Arvism human, thief Java - Salohcin Spikdum, human, thief Mac - Vespera Dely, human, archer MGL - Omar Sophus, demi, telepath Pink - Kyrie Summers, human, warrior Suki - Emygeil Skullguard, demi, sorcerer Nevr - Belial, demi, elemental Halp - Zephyr, demi, elemental _________________ Perhaps there is something wrong with the Brain Tumbler. Or you could be insane, but we'll run tests on that later.
Last edited by on Wed Jan 30, 2008 4:46 am; edited 1 time in total |
|  | | Kamineko Forum Rebel


Number of posts: 1109 Age: 24 Location: somewhere, what's it matter? Registration date: 2007-10-13
Character sheet Class: Dodecahedron Amount of drunkenness:
   (20/10)
 | Subject: Re: How about an RP guys? : D Wed Jan 30, 2008 1:32 am | |
| Ok, I think we're good. If anyone else wants to join, go ahead, but I think we'll start the RP tommorrow, so do it quick! _________________ | Quote: | | The world is a mess and I just need to... rule it. |
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|  | | Nevrmore

Number of posts: 251 Age: 19 Registration date: 2007-10-13
Character sheet Class: Amount of drunkenness:
   (0/0)
 | Subject: Re: How about an RP guys? : D Wed Jan 30, 2008 3:37 am | |
| Name: Belial Race: Demi-human Class: Elemental (Fire) Brief history: History? How can you ask such a question? The winds give no history. The salt of the earth need not a life story. The sky and the sea and the clouds and everything locked between...What history is their's to give? My only history is this: I was. And now I am. And one day, I will be. There are no patterns to study. Nothing to see save for what you impose yourself. Save for what you think you see. But not me.
History? What a worthless question.Reason for joining the expedition: Belial doesn't think of himself as a living creature, but even if he won't acknowledge it, he is still privy to some human vices. He justifies his curiosity of the unfolding crisis as a study in life. Under his own words, many worlds survive perfectly fine without human or even demon/demi-human intervention. He wants to see what makes these people feel they are so special to ruin this world with their presence. Physical appearance: Physically unastonishing. His face is a mask of wood, having apparently been trained to not show any signs of emotion, if he even feels such thing anymore. Two twisted ram horns punch through the dull brown sea that is his unkempt hair spilling over his shoulders, bending backwards to match the curve of his skull. His skin is a sort of creamy white, though he keeps most of it hidden under stylized black robes, save for his neck, face, and hands. Overall it seems he doesn't care much for his appearance. _________________ My father is a bastard, my ma's an S.O.B. My grandpa's always plastered, my grandma pushes tea My sister wears a mustache, my brother wears a dress Goodness gracious, that's why I'm a mess! |
|  | | Dread Pirate Halpo Important Looking Pirate


Number of posts: 848 Age: 22 Location: Spokane, Washington Registration date: 2007-10-12
Character sheet Class: Pirate Amount of drunkenness:
   (1/100)
 | Subject: Re: How about an RP guys? : D Wed Jan 30, 2008 4:40 am | |
| Kinda late to the party. Name: Zephyr Race: Demi-human Class: Elemental(More specialized with wind) Brief History: Zephyr grew up as a beggar child in the streets of a fairly large city. Being rather clumsy, he couldn't rely on picking pockets, or anyting like that to survive, so he learned to control the elements to gather what he needed. A man much older than him, who also lived on the streets, helped to instruct him in this. It would be a lie to say that he did well, but he survived, for several years, in this life. At about the age of nineteen, is when he decided he wanted a change from this. He didn't want to just survive. Reason for joining: Zephyr joined the group in an attempt to change his life for the better. He hopes to no longer be just another beggar, but become something more. Maybe even a hero. Physical Appearance: Zephyr's demon blood is readily evident. His skin is the same black color as charcoal. His hair is a dark balck, with a slight blue hue to it when the light his it right, and falls past his shoulders. Two spiraling horns, looking as if cut from onyx, protrude from his head and curve sharply back, running parallel to his scalp. His eyes are completely black, save for dull red spots that serve as his pupils. A set of bat-like wings curl around his torso, giving the appearance that he is wearing a cloak, though in reality he is wearing little aside from his trousers, and a pair of shoes that have seen better days. _________________ | Quote: | | Your gracefully-worded comments have been noted, and in a common spirit of mutual respect I cordially invite you to bite me. |
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