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 Yakuza 2

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Otaku Son
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PostSubject: Yakuza 2   Fri Sep 19, 2008 1:17 am

So, this game should have been out a week ago, but it just came out this past Tuesday. I picked it up yesterday.

Kazuma is still pretty bad-ass, and the awesome combos don't need training to get. It feels a little bit slower, though; or, maybe I just over-hyped it for myself and ended up shooting myself in the foot.

Still an awesome game, though. Still full of enough creative spark to make me want to work some more on my Yakuza Gaijin screenplay.

Anyone who hasn't played the first game is already missing out. And it looks the same way with this game, too (I'm only four hours into it right now).
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Capn_ARG
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PostSubject: Re: Yakuza 2   Thu Sep 25, 2008 6:23 pm

<3 Yakuza

I still have to beat the first one, but I'm loving every minute of it that I play. I'm still rather surprised that ALL those people walking in the city are rendered on a PS2.

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Otaku Son
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PostSubject: Re: Yakuza 2   Thu Sep 25, 2008 6:50 pm

I remember when I posted the Y2 screenshot of the double headkick, and you liked that screenshot. Did that inspire you to get the first game?

Anyway, I'm almost done with Y2; just three more chapters. And it's definitely gotten better as it went along. There were some formulaic elements which came from the first game (barging into the bad guys' main base in the third chapter and wrecking up on some stuff, fighting in the arena to get the guy to take your side, fighting some guy in the sports center, a level on the highway [which isn't a FPS this time; thank goddesses]), but a lot of it is more original and gets better throughout the game. There's also some references to the first game which are sorta funny.
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Capn_ARG
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PostSubject: Re: Yakuza 2   Thu Sep 25, 2008 8:05 pm

Otaku Son wrote:
I remember when I posted the Y2 screenshot of the double headkick, and you liked that screenshot. Did that inspire you to get the first game?

Yes, that and an IRL friend saying he heard good things about it.

Oh, and the ten funbuck pricetag wasn't a turn-away either.


Good to hear that Yakuza 2 gets better as it goes along. Should I get disgruntled with it, I'll be sure to keep going to get to the good parts.
AND...! Given my lack of internet at the moment, I'll be sure to finish the first some time. (depends on how often Metroid Prime wants to blindside me)

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Otaku Son
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PostSubject: Re: Yakuza 2   Sat Sep 27, 2008 6:04 pm

Well, I beat it late last night/early this morning. I don't remember the last time I ever fought such a cheaterific final boss.

Hmm, I guess he's not so much cheaterific, so much as really annoying if you've never fought him before. Especially because he has a Final Attack which is instant death if you don't know what you're supposed to do.

All twenty-three of my continues were against him.
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PostSubject: Re: Yakuza 2   Sun Sep 28, 2008 3:39 pm

That sounds like the type of final boss I often long for.

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Otaku Son
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PostSubject: Re: Yakuza 2   Mon Sep 29, 2008 10:46 pm

Well, Gilgamesh, you can either find such final bosses in old school video games, or in Yakuza 2. Take your pick.
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PostSubject: Re: Yakuza 2   Tue Sep 30, 2008 5:54 pm

Well apparently the game got a European release, I've never seen it in stores here though. I'm not really interested enough to import it but if I find it I might give it a try.

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Capn_ARG
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PostSubject: Re: Yakuza 2   Wed Oct 01, 2008 10:13 pm

Otaku Son wrote:
Well, Gilgamesh, you can either find such final bosses in old school video games, or in Yakuza 2. Take your pick.

Oh man, remember the Double Dragon 2 final boss?

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