Draccy

Number of posts: 280 Age: 22 Location: In pain, most likely. Registration date: 2007-10-13
Character sheet Class: Pirate Amount of drunkenness:
   (0/0)
 | Subject: Round 1, Turn 8 has now started Mon Oct 15, 2007 8:07 pm | |
| Round 8, and the Eldar make their appearance, and they're out for blood. There's only one rule: Kill them, before they kill you. Give them hell. Old Information: | Spoiler: | | | -------------------------------------------------------------------------------------------------------------- Turn 7, and a new challenger will soon be entering the scene. I really apologise for the month and a half's delay on this round. I'll try not to let it happen again.
Anyway. Let's go. Kill! Kill! Kill! ... And stuff. -------------------------------------------------------------------------------------------------------------- Turn 6 has now started. Not much else to say here, besides wishing everyone luck. Oh, and thank you to Germ for demonstrating my earlier autogun statement. Though he was damn lucky. -------------------------------------------------------------------------------------------------------------- Turn 5, which will be an extended turn due to my lousy internet in turn 4. 30 hours to do your thing. Only one new weapon, no rules updates, but some interesting developments in group dynamics.
Let's see where this goes. -------------------------------------------------------------------------------------------------------------- No major changes for turn 4. Just keep doing your thing, kids. Oh. And try to stay away from that autogun. It hurts. A lot. -------------------------------------------------------------------------------------------------------------- Yep. Turn 3 is now in full swing. To those of you with new goodies, have fun playing with them. To those of you without them... Kill someone and steal their toys.
Give 'em hell. -------------------------------------------------------------------------------------------------------------- Turn 2 has now started. In theory it will once again end at 12 GMT, but I will be somewhat lenient about this as I started it a few hours late. Make sure you check the rules updates and the round summary so you know what is happening.
Good luck, soldiers. -------------------------------------------------------------------------------------------------------------- Turn 1 of the first round of LMS will end at 12 GMT tonight, unless not all players have taken their actions, in which case the turn will be extended by 24 hours to give people time to post. After that time, the update will occur, regardless of who has posted and who hasn't.
The policy for all subsequent turns will be that they last 24 hours, unless at that point less than half the players have taken actions in which case they will last an additional 24 hours. No turn will be extended to more than 48 hours, unless special circumstances occur. |
_________________ | Stray wrote: | | You're like a big ball of bedroom-related accidents. |
| Noxy wrote: | | Oh god, if extreme physical violence is wrong, I don't want to be right anymore. |
 Fear my leet time-wasting skills. |
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