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 Round 1: Questionable Training

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Denzo



Male Number of posts: 192
Age: 24
Location: elsewhere
Registration date: 2007-10-13

PostSubject: Re: Round 1: Questionable Training   Sun Oct 21, 2007 11:31 pm

Leaves full cover
Searches
Searches
Crouches behind barrel

Out of cover
Search successful (d100: 1) -> New equipment found: Autopistol (1 magazine)
Search failed (d100: 73)
Crouched behind barrel

_________________
"I eat the talking bees because I'm George Washington Christ."-Junkie [Bob the Ball]
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Draccy



Male Number of posts: 280
Age: 22
Location: In pain, most likely.
Registration date: 2007-10-13

Character sheet
Class: Pirate
Amount of drunkenness:
0/0  (0/0)

PostSubject: Re: Round 1: Questionable Training   Mon Oct 22, 2007 5:21 pm

Code:
+++
Intel Report [Continued]

No further intel at this time.

+++

Thought for the day: There is no innocense. Only varying degrees of guilt.

+++

-----

Current Hazards: None

Availible cover: Brick walls, barrels, trees

Combatants:

Guardsman Guildenstern
Injury total: 4 damage
Location damage:
Head: 4 damage, light injury (-)
Equipment damage:
Flak Helmet: 4 damage


Guardswoman MacPuck
Injury total: 39 damage
Location damage:
Abdomen: 6 damage, light injury (-)
Head: 7 damage, no injury (-)
Left arm: 10 damage, heavy injury (-)
Left leg: 4 damage, light injury (-)
Equipment damage:
Flak Helmet: 10 damage
Flak Trousers/Boots: 5 damage
Flak Vest: 13 damage


Guardsman "Dread Pirate" Halpo
Injury total: 3 damage
Location damage:
Abdomen: 1 damage, light injury (-)
Equipment damage:
Flak Vest: 2 damage


Guardsman Hector
Injury Total: 7 damage
Location damage:
Groin: 2 damage, light injury (-)
Left arm: 2 damage, light injury (-)
Chest: 3 damage, light injury (-)
Equipment damage:
Flak Trousers/Boots: 3 damage
Flak Vest: 6 damage


Guardsman Matt

Guardsman Denzo
Injury total: 6 damage
Location damage:
Right arm: 4 damage, light injury (-)
Abdomen: 1 damage, light injury (-)
Equipment damage:
Flak Vest: 6 damage


Guardsman Mutamu

Guardsman Spider

Guardsman Schtolty

Guardswoman Karma

Guardswoman Stray


----

Please see discussion thread for important rules updates.

_________________
Stray wrote:
You're like a big ball of bedroom-related accidents.

Noxy wrote:
Oh god, if extreme physical violence is wrong, I don't want to be right anymore.


Fear my leet time-wasting skills.
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Lady
Admin
Admin


Female Number of posts: 3116
Registration date: 2007-10-12

PostSubject: Re: Round 1: Questionable Training   Mon Oct 22, 2007 8:02 pm

(Figures. first turn back in the game, and I have to spend it healing. <.<)

Recovers left arm
Recovers left arm
Recovers abdomen
Recovers head

Recovery successful (d100: 32) -> 1d3 (d3: 1) +1 damage restored, injury level reduced to light
Recovery successful (d100: 14) -> 1d3 (d3: 2) + 1 damage restored, injury level reduced to nothing
Recovery failed (d100: 76)
Recovery failed (d100: 75)

_________________
Perhaps there is something wrong with the Brain Tumbler. Or you could be insane, but we'll run tests on that later.
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MGL
OBJECTION!
OBJECTION!


Male Number of posts: 840
Age: 24
Location: Always fight with honor
Registration date: 2007-10-13

Character sheet
Class: Mad Scientist
Amount of drunkenness:
13/10000  (13/10000)

PostSubject: Re: Round 1: Questionable Training   Mon Oct 22, 2007 10:08 pm

(Come ON! Throw me a goddamn bone.)

Search.
Search.
Search.
Fires at Karma. (Head)

Search failed (d100: 46)
Search failed (d100: 51)
Search failed (d100: 52)
d100: 25 – Hit Karma – Right leg (d100: 10) – 6 damage (5 damage absorbed by barrel, 1 by flak armour)

Ammo use: 1 shot from lasgun, 54 remaining


Effects of shooting:

None
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Gilgamesh



Male Number of posts: 2863
Age: 22
Location: Australia
Registration date: 2007-10-13

Character sheet
Class: God
Amount of drunkenness:
255/0  (255/0)

PostSubject: Re: Round 1: Questionable Training   Mon Oct 22, 2007 11:03 pm

Recovers Head
Search
Search
Takes full cover behind a wall

Recovery failed (d100: 76)
Search failed (d100: 45)
Search failed (d100: 81)
Full cover

_________________
Buy me a pony.
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Kamineko
Forum Rebel
Forum Rebel


Male Number of posts: 1109
Age: 24
Location: somewhere, what's it matter?
Registration date: 2007-10-13

Character sheet
Class: Dodecahedron
Amount of drunkenness:
20/10  (20/10)

PostSubject: Re: Round 1: Questionable Training   Tue Oct 23, 2007 2:10 am

change cover to Standing behind cover
load revolver
aim at Hector (chest)
Fires at Hector

Standing behind cover
Revolver reloaded (3 shots)
Aim -> Hector (Hit chance set to 95%)
D100: 57 -> Hit Hector – Left leg (d100: 19) – 9 damage (3 by flak armour)

Ammo use: 1 shot from revolver, 2 remaining


Effects of shooting:

Hector:
Injury Total: 13 damage
Location damage:
Groin: 2 damage, light injury (-)
Left arm: 2 damage, light injury (-)
Left leg: 6 damage, light injury (No effect)
Chest: 3 damage, light injury (-)
Equipment damage:
Flak Trousers/Boots: 8 damage
Flak Vest: 6 damage

_________________
Quote:
The world is a mess and I just need to... rule it.
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Franziska von Karma
Geeky Girl on the Interblag
Geeky Girl on the Interblag


Female Number of posts: 381
Age: 25
Location: South Carolina
Registration date: 2007-10-13

Character sheet
Class: Rectangular Prism (cube)
Amount of drunkenness:
0/19  (0/19)

PostSubject: Re: Round 1: Questionable Training   Tue Oct 23, 2007 10:54 am

Takes aim at MGL, chest preferred location. (Gun should still be rested on the barrel from the last turn)
Fires Autogun with auto fire for the rest of her turn the maximum amount allowed.

Aim action cannot be combined with full-auto fire.
Firing full auto (17% hit chance)
1 hit (53,82,4,67,94,99,58,85,93,95)
2 hits (22,85,51,89,37,11,19,7,94,53)
2 hits (94,44,28,4,26,51,41,13,82,64)
d100: 4 -> Hit Matt – Abdomen (d100: 75) – 10 damage (3 damage absorbed by flak armour)
d100: 11 -> Hit Matt – Right leg (d100: 3) – 8 damage (3 damage absorbed by flak armour)
d100: 7 -> Hit Matt – Right arm (d100: 49) – 6 damage (3 damage absorbed by flak armour)
d100: 4 -> Hit Matt – Left arm (d100: 60) – 7 damage (3 damage absorbed by flak armour)
d100: 13 -> Hit Matt – Left arm (d100: 62 – 5 damage (3 damage absorbed by flak armour)

Ammo use: 30 shots with Autogun (0 shots left)


Effects of shooting:

Matt:
Injury total: 25 damage
Location damage:
Abdomen: 7 damage, heavy injury (+2d3 to injury total (d3: 2, 2)) (Knocked prone) (-1 speed)
Left arm: 6 damage, light injury (No effect)
Right arm: 3 damage, light injury (No effect)
Right leg: 5 damage, light injury (No effect)
Equipment damage:
Flak Trousers/Boots: 4 damage
Flak Vest: 15 damage

_________________
Formally known as the German word for dragon.
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Dread Pirate Halpo
Important Looking Pirate
Important Looking Pirate


Male Number of posts: 848
Age: 22
Location: Spokane, Washington
Registration date: 2007-10-12

Character sheet
Class: Pirate
Amount of drunkenness:
1/100  (1/100)

PostSubject: Re: Round 1: Questionable Training   Tue Oct 23, 2007 11:15 am

Fires at Mac with Lasgun(Head)
Fires at Mac with Lasgun(Head)
Fires at Mac with Lasgun(Head)
Fires at Mac with Lasgun(Head)

d100: 11 -> Hit MacPuck – Left leg (d100: 23) – 5 damage (5 damage absorbed by brick wall)
d100: 7 -> Hit MacPuck – Chest (d100: 88) – 12 damage (8 damage absorbed by brick wall, 3 by flak armour)
d100: 4 -> Hit MacPuck – Right leg (d100: 12) – 11 damage (8 damage absorbed by brick wall, 3 by flak armour)
d100: 13 -> Hit MacPuck – Right leg (d100: 62 – 12 damage (8 damage absorbed by brick wall, 3 by flak armour)

Ammo use: 4 shots from lasgun, 47 remaining


Effects of shooting:

Injury total: 41 damage
Location damage:
Abdomen: 6 damage, light injury (-)
Chest: 1 damage, light injury (knocked prone)
Head: 7 damage, no injury (-)
Left arm: 5 damage, no injury (-)
Left leg: 4 damage, light injury (-)
Right leg: 1 damage, light injury (No effect)
Equipment damage:
Flak Helmet: 10 damage
Flak Trousers/Boots: 7 damage
Flak Vest: 15 damage

_________________
Quote:
Your gracefully-worded comments have been noted, and in a common spirit of mutual respect I cordially invite you to bite me.
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Draccy



Male Number of posts: 280
Age: 22
Location: In pain, most likely.
Registration date: 2007-10-13

Character sheet
Class: Pirate
Amount of drunkenness:
0/0  (0/0)

PostSubject: Re: Round 1: Questionable Training   Wed Oct 24, 2007 12:18 am

Code:
+++
Intel Report [Continued]

No further intel at this time.

+++

Thought for the day: The rewards of tolerance are treachery and betrayal.

+++

-----

Current Hazards: None

Availible cover: Brick walls, barrels, trees

Combatants:

Guardsman Guildenstern
Injury total: 4 damage
Location damage:
Head: 4 damage, light injury (-)
Equipment damage:
Flak Helmet: 4 damage


Guardswoman MacPuck
Injury total: 39 damage
Location damage:
Abdomen: 6 damage, light injury (-)
Head: 7 damage, no injury (-)
Left arm: 5 damage, no injury (-)
Left leg: 4 damage, light injury (-)
Equipment damage:
Flak Helmet: 10 damage
Flak Trousers/Boots: 5 damage
Flak Vest: 13 damage


Guardsman "Dread Pirate" Halpo
Injury total: 3 damage
Location damage:
Abdomen: 1 damage, light injury (-)
Equipment damage:
Flak Vest: 2 damage


Guardsman Hector
Injury Total: 13 damage
Location damage:
Groin: 2 damage, light injury (-)
Left arm: 2 damage, light injury (-)
Left leg: 6 damage, light injury (No effect)
Chest: 3 damage, light injury (-)
Equipment damage:
Flak Trousers/Boots: 8 damage
Flak Vest: 6 damage


Guardsman Matt
Injury total: 25 damage
Location damage:
Abdomen: 7 damage, heavy injury (+2d3 to injury total (d3: 2, 2)) (Knocked prone) (-1 speed)
Left arm: 6 damage, light injury (No effect)
Right arm: 3 damage, light injury (No effect)
Right leg: 5 damage, light injury (No effect)
Equipment damage:
Flak Trousers/Boots: 4 damage
Flak Vest: 15 damage


Guardsman Denzo
Injury total: 6 damage
Location damage:
Right arm: 4 damage, light injury (-)
Abdomen: 1 damage, light injury (-)
Equipment damage:
Flak Vest: 6 damage


Guardsman Mutamu

Guardsman Spider

Guardsman Schtolty

Guardswoman Karma

Guardswoman Stray


----

Please see discussion thread for important rules updates.

_________________
Stray wrote:
You're like a big ball of bedroom-related accidents.

Noxy wrote:
Oh god, if extreme physical violence is wrong, I don't want to be right anymore.


Fear my leet time-wasting skills.
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Gilgamesh



Male Number of posts: 2863
Age: 22
Location: Australia
Registration date: 2007-10-13

Character sheet
Class: God
Amount of drunkenness:
255/0  (255/0)

PostSubject: Re: Round 1: Questionable Training   Wed Oct 24, 2007 12:42 am

Remains fully hidden behind the wall.

Easy enough. Nothing happens.

_________________
Buy me a pony.
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MGL
OBJECTION!
OBJECTION!


Male Number of posts: 840
Age: 24
Location: Always fight with honor
Registration date: 2007-10-13

Character sheet
Class: Mad Scientist
Amount of drunkenness:
13/10000  (13/10000)

PostSubject: Re: Round 1: Questionable Training   Wed Oct 24, 2007 12:43 am

Crawl to cover.
Take full cover (hidden) behind brick wall.
Recover abdomen.

Full cover behind brick wall
Recovery successful (d100: 39) -> 1d3 (d3: 1) +1 damage restored, injury level reduced to light
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Lady
Admin
Admin


Female Number of posts: 3116
Registration date: 2007-10-12

PostSubject: Re: Round 1: Questionable Training   Wed Oct 24, 2007 2:32 am

(Still fully hidden behind brick wall)
Switch to Pump action combat shotgun
Load shotgun
Load shotgun
Recover abdomen

Current Weapon: Pump-Action Combat Shotgun
Shotgun Reloaded (2 shots)
Shotgun Reloaded (4 shots)
Recovery successful (d100: 22) -> 1d3 (d3: 1) +1 damage restored, injury level reduced to none

_________________
Perhaps there is something wrong with the Brain Tumbler. Or you could be insane, but we'll run tests on that later.
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Kamineko
Forum Rebel
Forum Rebel


Male Number of posts: 1109
Age: 24
Location: somewhere, what's it matter?
Registration date: 2007-10-13

Character sheet
Class: Dodecahedron
Amount of drunkenness:
20/10  (20/10)

PostSubject: Re: Round 1: Questionable Training   Wed Oct 24, 2007 2:39 am

aims at Hector
shoots at Hector (chest)
goes to open cover
searches


(Edit: apparently my cover does change during this. I just edited out a search and put in my cover change so Draccy would have an easier time of it.)

Aim -> Hector (Hit chance set to 115%)
D100: 15 -> Hit Hector (Placed Shot) – Right Arm (d100: 25+20) – 7 damage (3 damage absorbed by flak armour)
Out of cover
Search Failed (D100: 73)

Ammo use: 1 shot from revolver, 1 remaining


Effects of shooting:

Hector:
Injury Total: 17 damage
Location damage:
Groin: 2 damage, light injury (-)
Left arm: 2 damage, light injury (-)
Left leg: 6 damage, light injury (-)
Right arm: 4 damage, light injury (No effect)
Chest: 3 damage, light injury (-)
Equipment damage:
Flak Trousers/Boots: 8 damage
Flak Vest: 10 damage

_________________
Quote:
The world is a mess and I just need to... rule it.


Last edited by on Sun Oct 28, 2007 12:42 am; edited 1 time in total
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Dread Pirate Halpo
Important Looking Pirate
Important Looking Pirate


Male Number of posts: 848
Age: 22
Location: Spokane, Washington
Registration date: 2007-10-12

Character sheet
Class: Pirate
Amount of drunkenness:
1/100  (1/100)

PostSubject: Re: Round 1: Questionable Training   Wed Oct 24, 2007 9:37 am

Fires at Mac with Lasgun(Head)
Fires at Mac with Lasgun(Head)
Fires at Mac with Lasgun(Head)
Fires at Mac with Lasgun(Head)

d100: 63 -> Hit MacPuck – Right arm (d100: 43) – 5 damage (5 damage absorbed by brick wall)
d100: 10 -> Hit MacPuck – Left leg (d100: 29) – 7 damage (7 damage absorbed by brick wall)
d100: 100 -> Miss MacPuck
d100: 34 -> Hit MacPuck – Head (d100: 98) – 6 damage (6 damage absorbed by brick wall)

Ammo use: 4 shots from lasgun, 43 remaining


Effects of shooting:

None

_________________
Quote:
Your gracefully-worded comments have been noted, and in a common spirit of mutual respect I cordially invite you to bite me.
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Denzo



Male Number of posts: 192
Age: 24
Location: elsewhere
Registration date: 2007-10-13

PostSubject: Re: Round 1: Questionable Training   Thu Oct 25, 2007 12:00 am

Recovers right arm
Recovers injury total
Recovers injury total
Rests Triplex Lasgun on barrel

(currently crouched behind barrel and resting gun on it)

Recovery failed (d100: 62)
Recovery successful (d100: 12) -> 1d3 (d3:3) + 1 damage restored
Recovery failed (d100: 75)
Weapon Rested -> Hit chance set to 95%

_________________
"I eat the talking bees because I'm George Washington Christ."-Junkie [Bob the Ball]
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Franziska von Karma
Geeky Girl on the Interblag
Geeky Girl on the Interblag


Female Number of posts: 381
Age: 25
Location: South Carolina
Registration date: 2007-10-13

Character sheet
Class: Rectangular Prism (cube)
Amount of drunkenness:
0/19  (0/19)

PostSubject: Re: Round 1: Questionable Training   Thu Oct 25, 2007 6:53 am

Leaves Cover.
Recovers left leg for MacPuck.
Recovers injury total for MacPuck.
Takes full cover behind the brick wall.

NOTE - I will not be able to post again until Sunday as I will be without internet. I just want to hide in full cover for the turns I cannot post. Thanks!

Out of cover
Full cover behind brick wall (With MacPuck)
Recovery failed (d100: 87)
Recovery successful (d100: 10) -> 1d3 (d3:3) + 1 damage restored

_________________
Formally known as the German word for dragon.
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Mutamu
Mad Scientist
Mad Scientist


Male Number of posts: 1950
Location: A Secret Laboratory
Registration date: 2007-10-12

Character sheet
Class: Mad Scientist
Amount of drunkenness:
2/100  (2/100)

PostSubject: Re: Round 1: Questionable Training   Sat Oct 27, 2007 6:57 pm

Aww, everyone has been nice and not shot me to death. Despite me leaving myself fully exposed.

Search.
Search.
Shoot at Hector (head) with lasgun.
Crouch behind barrel.

Search failed (d100:22)
Search failed (d100:55)
d100: 27 -> Hit Hector – Chest (d100: 91) – 6 damage (3 damage absorbed by flak armour)
Crouched behind cover

Ammo use: 1 shot from lasgun, 55 remaining


Effects of shooting:

Hector
Injury Total: 20 damage
Location damage:
Groin: 2 damage, light injury (-)
Left arm: 2 damage, light injury (-)
Left leg: 6 damage, light injury (-)
Right arm: 4 damage, light injury (No effect)
Chest: 6 damage, light injury (Knocked prone)
Equipment damage:
Flak Trousers/Boots: 8 damage
Flak Vest: 13 damage
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Draccy



Male Number of posts: 280
Age: 22
Location: In pain, most likely.
Registration date: 2007-10-13

Character sheet
Class: Pirate
Amount of drunkenness:
0/0  (0/0)

PostSubject: Re: Round 1: Questionable Training   Fri Nov 30, 2007 4:13 pm

Code:
+++
Intel Report [Continued]

Atmospheric interference ended, communication re-established.

Please be advised, potential xenos presence detected at your location. Priority should be given to its elimination.

+++

Thought for the day: Listen not unto the heretic. Look not upon the heretic. Speak not unto the heretic.

+++

-----

Current Hazards: Possible xenos presence

Availible cover: Brick walls, barrels, trees

Combatants:

Guardsman Guildenstern
Injury total: 4 damage
Location damage:
Head: 4 damage, light injury (-)
Equipment damage:
Flak Helmet: 4 damage


Guardswoman MacPuck
Injury total: 35 damage
Location damage:
Abdomen: 4 damage, no injury (-)
Head: 7 damage, no injury (-)
Left arm: 5 damage, no injury (-)
Left leg: 4 damage, light injury (-)
Equipment damage:
Flak Helmet: 10 damage
Flak Trousers/Boots: 5 damage
Flak Vest: 13 damage


Guardsman "Dread Pirate" Halpo
Injury total: 3 damage
Location damage:
Abdomen: 1 damage, light injury (-)
Equipment damage:
Flak Vest: 2 damage


Guardsman Hector
Injury Total: 20 damage
Location damage:
Groin: 2 damage, light injury (-)
Left arm: 2 damage, light injury (-)
Left leg: 6 damage, light injury (-)
Right arm: 4 damage, light injury (No effect)
Chest: 6 damage, light injury (Knocked prone)
Equipment damage:
Flak Trousers/Boots: 8 damage
Flak Vest: 13 damage


Guardsman Matt
Injury total: 25 damage
Location damage:
Abdomen: 5 damage, light injury (-)
Left arm: 6 damage, light injury (-)
Right arm: 3 damage, light injury (-)
Right leg: 5 damage, light injury (-)
Equipment damage:
Flak Trousers/Boots: 4 damage
Flak Vest: 15 damage


Guardsman Denzo
Injury total: 2 damage
Location damage:
Right arm: 4 damage, light injury (-)
Abdomen: 1 damage, light injury (-)
Equipment damage:
Flak Vest: 6 damage


Guardsman Mutamu

Guardsman Spider

Guardsman Schtolty

Guardswoman Karma

Guardswoman Stray


----

Please see discussion thread for important rules updates.

_________________
Stray wrote:
You're like a big ball of bedroom-related accidents.

Noxy wrote:
Oh god, if extreme physical violence is wrong, I don't want to be right anymore.


Fear my leet time-wasting skills.
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Franziska von Karma
Geeky Girl on the Interblag
Geeky Girl on the Interblag


Female Number of posts: 381
Age: 25
Location: South Carolina
Registration date: 2007-10-13

Character sheet
Class: Rectangular Prism (cube)
Amount of drunkenness:
0/19  (0/19)

PostSubject: Re: Round 1: Questionable Training   Sat Dec 01, 2007 7:25 pm

Well, I don't know if any one else will join in, but I'm gonna type this up anyway.

(Still behind brick wall)
Recovers injury total for MacPuck.
Recovers injury total for MacPuck.
Recovers injury total for MacPuck.
Recovers injury total for MacPuck.

Recovery failed (d100:92)
Recovery successful (d100: 16) -> 1d3 (d3: 3) +1 damage restored
Recovery successful (d100: 35) -> 1d3 (d3: 2) +1 damage restored
Recovery successful (d100: 33) -> 1d3 (d3: 2) +1 damage restored

_________________
Formally known as the German word for dragon.
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Obsidian_Stray
Grammar Police
Grammar Police


Number of posts: 1789
Age: 24
Location: Here.
Registration date: 2007-10-12

Character sheet
Class: God
Amount of drunkenness:
218817/406  (218817/406)

PostSubject: Re: Round 1: Questionable Training   Sat Dec 01, 2007 7:50 pm

((I woulda done this yesterday, but I was pretty out of it, and it hadn't occurred to me long enough to actually get it done. I hope my memory is back to normal today. x.x))

*heals Lady's total*
*heals Lady's total*
*heals Lady's total*
*heals Lady's total*

Recovery failed (d100:85)
Recovery failed (d100:72)
Recovery failed (d100:74)
Recovery successful (d100: 24) -> 1d3 (d3: 3) +1 damage restored
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Round 1: Questionable Training

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